Feed aggregator
Congratulation to MAXPlugins.de
Everyone's favorite plugin resource site - maxplugins.de is celebrating their 10th anniversary today! A huge thanks to David Baker who not only keeps maxplugins.de updated but maintains the sourcecode of many free plugins for each new version of 3ds Max!
Read David's anniversary post here: http://www.maxplugins.de/maxnews.php#id4705
Great Tentacle!
This is a great tentacle rig written by Felix Joleanes. The only issue I have with it is that It would be nice if the sin wave worked on more that one axis, ex: x,y,z
If anyone could help me figure out how to make this adjustment to this script that would be awesome! Either way it is a powerful script for using bones to rig a tentacle. I am planning to use a blend bone between this wave rig by Felix and an Ik system. If anyone could help me out that would be GREAT!
-Enjoy
Chaos Group to present new developments at SIGGRAPH 2010
Chaos Group will be giving demos of Phoenix and V-Ray RT at this year’s SIGGRAPH. They will also be holding a public event showing how V-Ray can be integrated with post production tools into studios’ pipelines. Also of note, Chaos Group and the CGschool will be offering an 8-hour thorough training event called “The Best of V-Ray” that covers various issues including speed, detail, and noise in renders, animation techniques for static and non-static scenes, practical lighting of exterior and interior scenes, etc.
Chaos Group Booth 612
SIGGRAPH Exhibition floor 27th-29th of July, 9.30-6.00 pm
More at www.chaosgroup.com
Turn Viewport Maps On/Off
This is a very simple script for turning Bitmaps on and off in the view port. It has been very popular in the studio that I work at work so I though I would upload it. Its funny how the simple ones are the ones that every one likes. Anyways it will let you turn view port maps on or off, it works with Standard and V-Ray materials. It also handles multi sub materials with no troubles, you can also choose to display Bump or Reflection maps. If you have any troubles or ideas for new features please let me know.
Sphere render for Object2VR
This script creates a set of rendered images which can be used in the object2VR program. Object2VR in its turn creates a flash or quicktime item from it.
Check out my blog for a more elaborate description.
the camera is animated in this manner.
Update: now specify your own naming scheme!
Update: now create hemispheres as well.
Rock Maker 2 & Rock Me!
This is a script I wrote while learning Maxscript.
It's now up to version 2.0 and will create low poly versions
It is based on a tutorial by Sascha Henrichs
http://area.autodesk.com/tutorials 3dsmax_environment_modeling_1_procedural_stone
I'm still making improvements as I learn, I hope you find it useful.
INTools Compact
About INTools:
The tools are designed to speed up various tasks in different workflows.
They are aimed at Game-asset production and Visualisation. The compact version doesnt contain all INTools but its still a lot in there
Install:
Download the supplied .mzp file and drag n drop it into your max viewport or start it through the menu MAXScript/Run Script.
After doing that Restart max and you should be good to go
How to find it:
Can u guys Make something like this With 3ds max viewport - id be way cool
http://www.youtube.com/watch?v=BduSDvUU6MY&feature=related
or other stuff maybee
http://www.youtube.com/watch?v=Phcdp7AjhBg
:)
thnx
Incremental Save
It's a my super slim version with similar functionality to the Martin Breidt script, that saves incremental file versions while keeping the name of the latest - most-up-to-date version always the same as the original file. This is good for XRef'ing because the filename does not change.
My Twitter Feed
- cgrant3d: RT @psdtuts: ☆ Dried Ink Stains: 20 High Resolution Brushes – Premium Psdpack http://enva.to/cscI7b
- cgrant3d: RT @MaxUnderground: Rendering Fusion comps with BackBurner: A tutorial by Deko on using BackBurner to render from various applications. ...
- cgrant3d: RT @AdskMaxedOut: Recent 3ds Max platform survey results: http://area.autodesk.com/blogs/ken/the_community_has_spoken_results_of_3ds_max ...
- cgrant3d: RT @3dsMax: Autodesk to Reintroduce AutoCAD for Apple Macs - NYTimes.com http://nyti.ms/bbfRhp. 3ds Max next?
- cgrant3d: RT @psdtuts: 35 Examples of Amazing Tilt Shift Photography http://enva.to/aPsQxv


