Feed aggregator
LightLister for Corona Render
LightLister for Corona Render
Macroscript Creator
Most MAXScripts are available in .ms format and if there is a .mcr file included, it often requires rigid path structure to work. This little script creates macroscripts to run .ms or .mse files, the files themselves can be placed basically anywhere and you can define how they show in the interface.
Macroscript Creator
Most MAXScripts are available in .ms format and if there is a .mcr file included, it often requires rigid path structure to work. This little script creates macroscripts to run .ms or .mse files, the files themselves can be placed basically anywhere and you can define how they show in the interface.
Macroscript Creator
Most MAXScripts are available in .ms format and if there is a .mcr file included, it often requires rigid path structure to work. This little script creates macroscripts to run .ms or .mse files, the files themselves can be placed basically anywhere and you can define how they show in the interface.
AdjustRenderWidth for Vray
It is a script inspired by the script of Martin Breidt "overscan" http://www.scriptspot.com/3ds-max/scripts/overscan and explained by Peter Guthrie.
It is useful when you have a vray camera and you want to extend the view for example a bit to the left without changing the perspective. The calculation is pretty simple but you can save time and confusion using this script.
AdjustRenderWidth for Vray
It is a script inspired by the script of Martin Breidt "overscan" http://www.scriptspot.com/3ds-max/scripts/overscan and explained by Peter Guthrie.
It is useful when you have a vray camera and you want to extend the view for example a bit to the left without changing the perspective. The calculation is pretty simple but you can save time and confusion using this script.
AdjustRenderWidth for Vray
It is a script inspired by the script of Martin Breidt "overscan" http://www.scriptspot.com/3ds-max/scripts/overscan and explained by Peter Guthrie.
It is useful when you have a vray camera and you want to extend the view for example a bit to the left without changing the perspective. The calculation is pretty simple but you can save time and confusion using this script.
Run by simply dragging to you max viewport or through the standard run script etc.