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UV 2 Mesh

ScriptSpot Community Posts - Sat, 08/21/2010 - 09:37
3votes

Converts your object(s)'s UV-Map to an Editable Poly or Mesh, also supports the creation of a "Bakingplane" to enable a faster workflow for planar highPoly modeling.

After some requests i decided to put it up as a standalone, have phun.

PFTrack Object Tracking

ScriptSpot Community Posts - Fri, 08/20/2010 - 11:34
1vote

This little script is designed to inverse the dependencies of the object tracking export from PFTrack. Instead of a moving cam around the tracked object you will get the tracked object moving around the cam. This helps you to light and integrate tracked objects more easily into your enviroment.

contact robert.langnickel@web.de

Quick Isolate Object

ScriptSpot Community Posts - Thu, 08/19/2010 - 20:22
2votes

With this useful and funny script, you can isolate in a ListBox, the category object in Geometry, Shape, Light, Helper, Camera and Space Warp in the viewport.  We can select, rename and count the items in the scene.  Useful in many work situation.

plugin3D

ScriptSpot Community Posts - Thu, 08/19/2010 - 13:04
0votes

My Company developed RTRE v1.1 and 2.1, a realtime 3D rendering engine plug-in that runs from within 3ds Max. Now we've hugely improved it and released plugin3D v2.5. It works inside any 32-bit (64-bit beta available) Autodesk 3ds Max 2009, 2010 or 2011 viewport. See and interact with your fully rendered scene in realtime, even with hundreds of thousands or millions of polygons. Move around, make changes, improve look and feel, add animations and see changes instantly. Meet "impossible" deadlines. Make last minute changes. Make an image or movie instantly. All this is free to use.

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boneStretch

ScriptSpot Community Posts - Wed, 08/18/2010 - 20:30
8votes

This tool will change the color of bones based on their squash/stretch amount, providing the user with feedback if they have gone beyond a desired threshold. It will live update as you move around and animate in the viewport.

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SIGERSHADERS VCeramic2

ScriptSpot Community Posts - Wed, 08/18/2010 - 11:59
1vote

The SShadersVCeramic2 is integrated right into 3ds Max and becomes one of the Material options available within the Material Editor. It is expertly programmed Shader that control many components of the V-Ray Material based on specific Material criteria. You can customize everyone Preset flexibly and, the main thing, quickly, to adapt for the needs. This Shader exposes only the settings that are important to creating a highly realistic and optimized material.

View Grabber

ScriptSpot Community Posts - Sun, 08/15/2010 - 10:48
3votes

The purpose of this script is to help grab a bunch of still shots based off of the perspective viewport, or other cameras in the scene and to prepare them for rendering.

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Poly Average Normals

ScriptSpot Community Posts - Sun, 08/15/2010 - 07:18
6votes

The macro script that averages all vertex normals
for faces tracked using custom (time saver) "smart selection".

Average Normals

ScriptSpot Community Posts - Sat, 08/14/2010 - 11:14
7votes

Average Normals is a MAXScript that averages all the vertex normals for each selected faces, so they all point the same direction.

 

Properties Browser

ScriptSpot Community Posts - Thu, 08/12/2010 - 12:44
1vote

This script allows you to get all the properties names and classof from any selected object or from the current renderer

Double click on the prop name to set it in Window's clipboard.

When you select a prop name, it will show its class.

cgrant3d: RT @shawnhendriks: hot fix 2 is out for 3dsMax 2011. read about it on Shanes Blog http://bit.ly/autkCB

My Twitter Feed - Wed, 08/11/2010 - 19:13
cgrant3d: RT @shawnhendriks: hot fix 2 is out for 3dsMax 2011. read about it on Shanes Blog http://bit.ly/autkCB

cgrant3d: RT @scriptspot: Displacement Roof Surfaces: 0votes Displacement Roof Surfaces is a Free MaxScript that will… http://goo.gl/fb/BrMBq

My Twitter Feed - Wed, 08/11/2010 - 14:46
cgrant3d: RT @scriptspot: Displacement Roof Surfaces: 0votes Displacement Roof Surfaces is a Free MaxScript that will… http://goo.gl/fb/BrMBq

Displacement Roof Surfaces

ScriptSpot Community Posts - Wed, 08/11/2010 - 00:10
3votes

Displacement Roof Surfaces is a Free MaxScript that will take your existing roof geometry and properly apply UV Mapping coordinates to each roof plane and then apply convincing materials and displacement modifiers to the geometry.

Our goal is to eliminate the need for filling your 3d scenes with millions of polygons of roof tile geometry, thus keeping your viewports moving quickly and saving you hours of tedious work.

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cgrant3d: RT @psdtuts: You Know You're a Freelancer When . . . http://enva.to/cfB4YP

My Twitter Feed - Tue, 08/10/2010 - 14:33
cgrant3d: RT @psdtuts: You Know You're a Freelancer When . . . http://enva.to/cfB4YP

The new simulator for fire, smoke and haze Phoenix Fluid Dynamics is released

ScriptSpot Community Posts - Tue, 08/10/2010 - 08:19
2votes

Hot news about the latest product developed by Chaos Group: the fluid dynamics plug-in for 3ds Max Phoenix FD is officially released and available from today, 9th of August 2010.

Phoenix FD is in a promotional period from the 9th of August until 10th of September 2010 with a promotion price of EUR 350/USD 445/GDP 295. The official product price is EUR 695/USD 895/GDP 575.

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SymMapping_Tools for max

ScriptSpot Community Posts - Mon, 08/09/2010 - 21:12
1vote

This tool was created by inspired from XSI symmetry mapping with some additional feature for max and its saved on external files for easy to use. Works on editable_poly object.

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cgrant3d: Drupal Camp LA was great! Big thanks to LA Drupal staff / volunteers and UCI for putting in such a great event! #dcla

My Twitter Feed - Mon, 08/09/2010 - 02:13
cgrant3d: Drupal Camp LA was great! Big thanks to LA Drupal staff / volunteers and UCI for putting in such a great event! #dcla

Quick X-View

ScriptSpot Community Posts - Mon, 08/09/2010 - 00:22
2votes

This is a script utility that allows to see-throught (X-View) the objects during the work. Excellent for the stages of modeling with a reference image. Implements the function of 3dsMax of See-Through (Alt+X key).

cgrant3d: Having a great time and learning a ton at Drupal Camp LA! #drupalcampla #dcla

My Twitter Feed - Sun, 08/08/2010 - 17:59
cgrant3d: Having a great time and learning a ton at Drupal Camp LA! #drupalcampla #dcla