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Updated: 1 hour 24 min ago

KSV (Kostasoft Stereo Viewer) - NVidia 3D Vision and Autodesk 3DS Max

5 hours 4 min ago
0votes

Unfairly disadvantaged by stereo ability 3DS Max 2010 (even Maya has the ability to browse viewport in stereo, but only with professional graphics videocards), finally had the opportunity to not only demonstrate own charms in a viewport stereo mode, but also make a custom render of frames and show them in stereo.

Simple Traffic

Wed, 03/10/2010 - 00:58
0votes

 

 

 

Hi All!

This is my first full-length script, and i hope that it will prove useful.

Best regards.

Lets Play With Array

Thu, 03/04/2010 - 08:03
5votes Date Updated:  03/04/2010

A simple MaxScript tutorial that I wrote to help on question posted into the ScriptSpot forum. Of course, I written it in PDF file and also to facilitate the readers, in manner what allow to read it without bound the context to the forum topic. I was try as well to make it simple for the novice coders. I hope you learn something from it.

Best Regards,

Anubis

Application Version:  any 3ds Max version

ClaverTech-Crack

Wed, 03/03/2010 - 02:38
3votes

699 524
I made this tool to help me quickly crack up an object while maintaining material ids and uvs for the outside surface and inner fractures. it simply creates a series of planes with noise and probooleans them from the object. works pretty well, though i did add a backup button for incase a bad boolean operation happens.

Limitations include: this tool only works on one piece of geometry at a time.

Modifier Auto-Select

Tue, 03/02/2010 - 17:14
2votes

This is a tool I put together because sometimes you have to work with modifiers on multiple nodes and the modifiers aren't at the very top of the stack. You’re constantly having to select the node and then selecting the proper modifier. Prime example of this is when you have a turbosmooths on top of all of your geometry while you are either skinning or modelling. It would be much easier, and save quite a bit of time, if every time you selected a node you just automatically were on the skin modifier or edit poly modifier.

Path Node Offset

Tue, 03/02/2010 - 12:36
4votes

Max script for constraining a node to a path and duplicating as much as you want along the path with proper offset values.

This tool has all the option for path constraint. Later the constraint can be collapsed.

Image Tracer Script

Mon, 03/01/2010 - 22:23
10votes

GTools_ImageTracer Script
The script takes an image and creates a spline representing the contour of the black pixel areas.
The image must be black and white, if its not it will get convert it to black and white.
You have control on the image resolution and the threshold value. Once the image is traced you can smooth and optimize the resulting spline
UPDATES:
v 1.01 , March 04 2010: now you can optimize and smooth shapes with more then one spline in it.

Simply Cool Uv Tool

Mon, 03/01/2010 - 20:50
4votes

This is my first script.Made for fun. Actually i needed to move selected uv clusters exactly 1 uv tile in witch direction i choose so i made a script. And added a few things...

To install it go to Maxscript/RunScript and then run it. After that go to customize/customize user interface and under category choose "Simply Cool"

Its pretty much self explanatory

Broken Wall Creator

Mon, 03/01/2010 - 17:59
2votes

Use only the top view to create the broken wall because of some bugs.

Select Non Planar

Mon, 03/01/2010 - 17:56
0votes

Select Non Planar faces in a editable poly.
Installation Instructions for Select Non-Planar Faces
-------------------------
* Drag and Drop Select_NPR.mzp in to 3dsMax viewport.
* From the Customize User Interface menu option you can now assign Select_NPR to a Toolbar. The command is located in the "Akira Scripts" Category.

Open Float Help (O.F.H)

Mon, 03/01/2010 - 12:43
1vote

This script allows the open Help and Tutorials file in floating windows. Normally, the help max file is hancored to the working windows. If we closed Max, it's also closes the help. With script Float Open Help, the file help remains open no longer hancored to the Max. Is can also open file .chm, .pdf, .txt,  htlm.

AfterEffects Keyframe Exporter

Mon, 03/01/2010 - 11:44
0votes

A small tool to export keyframes to after effects. cam be used to export cameras and all other animation or static position. works with all kinds of animation (constrained, parented...).

this is my first script here. so feel free to post comments and suggest improvements.

UPDATED. working... again...

AutoRotateUVW

Mon, 03/01/2010 - 09:33
2votes

Automatic rotate uvw elements so that their bounding box has a minimum area

Select Similar Objects

Sun, 02/28/2010 - 04:34
5votes

Select similar (to chosen) nodes by assembly of similarities.

ClaverTech-KeyStones

Sat, 02/27/2010 - 23:04
1vote


This tool just holds a list of key objects u want to quickly select or view. helpful when in a scene with a crapload of nodes when ur really only animating a few of them. Additionally if u right click an item in the list u will zoom extents of it (if geometry), or look from its perspective (camera or light). It also keeps the list variables as persistant... so u can open and close it without changin the list.. even closing and loading the scene.
 

ClaverTech-LightCluder

Sat, 02/27/2010 - 22:49
1vote


This is just a simple Tool i used for my last project, its just a quick way to setup some lights to only include/exclude a group of geometry.

Instance Identical Geometry

Sat, 02/27/2010 - 21:28
6votes

Find identical objects (to chosen one) and instance them.

Find identical geometry and instance it

Sat, 02/27/2010 - 13:17
6votes

Everybody who have imported large amount of data from any cad system know that it normally kills the instancing. The intention of this script is to find geometrically identical nodes and instance them. This script will of course work if someone have used copy instead of instance in a scene and wants them instanced instead.

Snap2Object Tool

Sat, 02/27/2010 - 05:19
5votes

Snap2Object Tool

 

Maxscript to align an Object to the face normal of a geometry object (Mesh, Poly, Patch or NURBS). Similar to AutoGrid, but for existing custom objects. Mousetracking function has been used as reference from Borislav Petrov, Martin Coven, Adrian Tysoe, Martin Breidt script

 

VrayProxy Switcher

Thu, 02/25/2010 - 12:28
0votes

Select a bunch of objects and put unique nodes to a specified directory as separate max files with the related vrayproxy data saved next to it.
Istance copies will be replaced with the new vrayproxy object.
Get previously saved objects back to max whenever you wish.